Tag Archives: xcode

How to find your resources and how to generally find the directory layout

To find the main download directory for when you are receiving files, put this snippet of code in a test project or your main project at the point of opening: NSArray *pathsForDownloadedFiles = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *pathMain = [pathsForDownloadedFiles … Continue reading

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Gruber is not completely correct about Apple’s policy change

This post was sent to me about Gruber’s analysis of the new Apple policy (3.3.1) that stated that developers were not allowed to use third party development tools that could target multiple mobile phone platforms. We were looking into these … Continue reading

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Create an iPhone app splash screen

1-Create a .png file with Adobe Fireworks, Adobe Photoshop, Gimp, or any of the graphic programs out there. 2-Name it Default.png. 3-Add it to the Resources tab of your Xcode project. This will add this splash screen automatically to your … Continue reading

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Replacing graphics files in XCode

I wanted to replace some graphics files under my resources in the Xcode environment. They are currently symlinks. I wanted them to be actual files in order to zip up and send to other developers. I thought an inexperienced user … Continue reading

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iPod/iPhone “No provisioned device” error in XCode

In the Organizer in XCode you notice that your iPlatform device (iPod/iPhone) is not recognized as a provisioned device. The little “light” is not green. However iTunes can sync with it and give it a great big kiss. Cause: I … Continue reading

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