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	<title>The Official Joroto Blog &#187; splash screen</title>
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		<title>Create an iPhone app splash screen</title>
		<link>http://www.joroto.com/blog/2009/07/10/splash-screen-over-easy/</link>
		<comments>http://www.joroto.com/blog/2009/07/10/splash-screen-over-easy/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 02:53:15 +0000</pubDate>
		<dc:creator>Tom CTO</dc:creator>
				<category><![CDATA[iPod and Apple Platform]]></category>
		<category><![CDATA[default.png]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[splash]]></category>
		<category><![CDATA[splash screen]]></category>
		<category><![CDATA[xcode]]></category>

		<guid isPermaLink="false">http://www.joroto.com/blog/?p=112</guid>
		<description><![CDATA[1-Create a .png file with Adobe Fireworks, Adobe Photoshop, Gimp, or any of the graphic programs out there. 2-Name it Default.png. 3-Add it to the Resources tab of your Xcode project. This will add this splash screen automatically to your &#8230; <a href="http://www.joroto.com/blog/2009/07/10/splash-screen-over-easy/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>1-Create a .png file with Adobe Fireworks, Adobe Photoshop, Gimp, or any of the graphic programs out there.</p>
<p>2-Name it Default.png.</p>
<p>3-Add it to the Resources tab of your Xcode project. </p>
<p>This will add this splash screen automatically to your program when it runs, and will place this graphic on the screen as your app loads into memory and runs.</p>
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